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Components 08/11/2011:20:55:42

This post by Michael A. Carr-Robb-John, veteran games coder presents some of his own components. Component oriented entity systems are some of the more likely patterns you'll see cropping up in data-oriented design.

http://altdevblogaday.com/2011/10/08/a-handful-of-components/?utm_source=twitterfeed&utm_medium=twitter